EFFICIENT SPARSE VOXEL OCTREES PDF

Efficient Sparse Voxel Octrees – Analysis, Extensions, and Implementation. Samuli Laine. Tero Karras. NVIDIA Research. Abstract. This technical report extends. found and rescued from Contribute to poelzi/efficient-sparse- voxel-octrees development by creating an account on GitHub. Automatically exported from – duckblaster/efficient-sparse-voxel-octrees.

Author: Brataxe Mizshura
Country: Portugal
Language: English (Spanish)
Genre: Environment
Published (Last): 1 December 2015
Pages: 487
PDF File Size: 13.93 Mb
ePub File Size: 10.79 Mb
ISBN: 780-1-61420-432-2
Downloads: 73596
Price: Free* [*Free Regsitration Required]
Uploader: Zulugor

Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are oftrees made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Skip to main content.

Efficient Sparse Voxel Octrees

In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs.

Finally, we present a variable-radius post-process filtering technique for smoothing out blockiness caused by discrete sampling of shading attributes.

Most Related  LIBRO YO DECIDO GABY VARGAS DOWNLOAD

Based on benchmark results, we show that our voxel representation is competitive with triangle-based representations in terms of ray casting performance, while allowing vpxel greater geometric detail and unique shading information for every voxel. We also employ a novel normal compression format for storing high-precision object-space normals. We augment the voxel data with novel contour information that increases geometric resolution, allows more compact encoding of smooth surfaces, and accelerates ray casts.

Copyrights for components of this work owned by others than ACM must be honored. We present in detail a compact data structure for storing voxels and etficient efficient algorithm for performing ray casts using this structure.

Efficient sparse voxel octrees.

Copyright by the Association for Computing Machinery, Inc. Our benchmarks show that our voxel representation is competitive with triangle-based representations in terms of ray casting performance, while allowing tremendously greater geometric detail and unique shading information for every voxel.

Our voxel codebase is open sourced and available at http: Efficient Sparse Voxel Octrees. Finally, we present a variable-radius postprocess filtering technique for smoothing out blockiness caused by discrete sampling of shading attributes.

Most Related  VISHNU SAHASRANAMA IN EPUB

Efficient sparse voxel octrees.

We present in detail a compact data structure for storing voxels and an efficient algorithm for performing ray casts using this structure. Monday, February 1, We also employ a novel normal compression format for storing high-precision object-space normals. Abstracting with credit is permitted.

In this paper, we examine the possibilities of using voxel representations as a generic way for ocgrees complex and feature-rich geometry on current and future GPUs. We augment the voxel data with novel contour information that increases geometric resolution, allows more compact encoding of smooth surfaces, and accelerates ray casts.